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AI Insights · Timothy · October 2023

Top 5 High Fantasy Games on iOS in Ecuador Q3 2023

Explore the performance of the top 5 high fantasy games on iOS in Ecuador during Q3 2023, including trends in downloads, revenue, and active users.

Top 5 High Fantasy Games on iOS in Ecuador Q3 2023

During Q3 2023, the high fantasy gaming landscape on iOS in Ecuador saw notable performances from five standout games: Fireboy and Watergirl: Online, Clash Royale, Coin Master, Evony, and Clash of Clans. Here's a breakdown of their performance metrics.

Fireboy and Watergirl: Online had a diverse quarter with peaks and troughs. Weekly revenue saw a significant spike to $59 in the week of July 24, followed by fluctuations, ending the quarter around $14. Downloads experienced a sharp increase mid-July, peaking at 7.9K in the week of July 24, before stabilizing around 791 by the end of September. Active users followed a similar trend, initially peaking at 17.4K in late July and then gradually decreasing to 7.2K by the end of the quarter.

Clash Royale maintained a relatively stable performance throughout the quarter. Weekly revenue hovered around $1.1K to $1.8K, with a slight peak at $1.8K in early August. Downloads remained consistent, generally around 1.2K per week. Active user numbers showed a steady upward trend, starting from 49.0K and reaching 51.5K by the end of September.

Coin Master demonstrated impressive revenue performance. Weekly revenue gradually increased from $4.1K at the beginning of the quarter to a high of $5.2K in late August. Downloads, however, showed a declining trend, starting at 1.8K and dropping to around 473 by the end of the quarter. Active users also decreased, from 7.5K in late June to approximately 5.9K by the end of September.

Evony had a mixed quarter with revenue peaks and valleys. Weekly revenue peaked at $1.6K in late September after starting at $630 in late June. Downloads fluctuated modestly, with a peak of 907 in early September. Active users showed an overall upward trend, starting at 1.3K and reaching 2.3K by early September, before decreasing slightly to 1.6K by the end of the month.

Clash of Clans had a stable quarter with minor fluctuations. Weekly revenue varied, peaking at $1.8K in late July and ending at $1.2K by September. Downloads were relatively stable, averaging around 450 per week. Active users remained steady throughout the quarter, starting from 15.1K and ending at 13.9K.

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Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2023